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/ Champak 142 / Volume 142 Oct 17 2011 - Damaged.iso / Games / pac-adventure.swf / scripts / DefineSprite_171 / frame_1 / DoAction.as
Text File  |  2011-10-17  |  8KB  |  166 lines

  1. var ┬º\x01┬º = 285;
  2. while(true)
  3. {
  4.    if(eval("\x01") != 285)
  5.    {
  6.       if(eval("\x01") != 346)
  7.       {
  8.          if(eval("\x01") != 668)
  9.          {
  10.             if(eval("\x01") != 703)
  11.             {
  12.                if(eval("\x01") != 885)
  13.                {
  14.                   if(eval("\x01") != 230)
  15.                   {
  16.                      if(eval("\x01") == 517)
  17.                      {
  18.                         set("\x01",eval("\x01") + 186);
  19.                         break;
  20.                      }
  21.                      if(eval("\x01") == 152)
  22.                      {
  23.                         set("\x01",eval("\x01") + 365);
  24.                         if(┬º┬ºpop())
  25.                         {
  26.                            set("\x01",eval("\x01") + 186);
  27.                         }
  28.                         continue;
  29.                         continue;
  30.                      }
  31.                      if(eval("\x01") == 75)
  32.                      {
  33.                         set("\x01",eval("\x01") + 271);
  34.                         ┬º┬ºpush(true);
  35.                         continue;
  36.                      }
  37.                      if(eval("\x01") == 696)
  38.                      {
  39.                         set("\x01",eval("\x01") + 167);
  40.                         ┬º┬ºpop() extends ┬º┬ºpop();
  41.                         break;
  42.                      }
  43.                      if(eval("\x01") != 895)
  44.                      {
  45.                         if(eval("\x01") != 85)
  46.                         {
  47.                            if(eval("\x01") != 87)
  48.                            {
  49.                               if(eval("\x01") != 863)
  50.                               {
  51.                                  if(eval("\x01") != 169)
  52.                                  {
  53.                                     if(eval("\x01") != 711)
  54.                                     {
  55.                                        if(eval("\x01") != 732)
  56.                                        {
  57.                                           if(eval("\x01") == 8)
  58.                                           {
  59.                                              set("\x01",eval("\x01") + 512);
  60.                                              main.gamezheroBtn.onRollOver = function()
  61.                                              {
  62.                                                 _root.soundArc2.playSound("mouseOver");
  63.                                                 this.blick.play();
  64.                                              };
  65.                                              main.gamezheroBtn.onPress = function()
  66.                                              {
  67.                                                 _root.soundArc2.playSound("mouseClick");
  68.                                                 getUrl("http://www.gamezhero.com/?utm_campaign=pac_adventure_draculas_castle&utm_source=pac_adventure_draculas_castle&utm_medium=zorro_logo", "_blank");
  69.                                              };
  70.                                              main.newGame.onPress = function()
  71.                                              {
  72.                                                 _root.soundArc2.playSound("mouseClick");
  73.                                                 _root.game.gotoAndStop("newgame");
  74.                                              };
  75.                                              main.newGame.onRollOver = function()
  76.                                              {
  77.                                                 _root.soundArc2.playSound("mouseOver");
  78.                                              };
  79.                                              main.topScore.onPress = function()
  80.                                              {
  81.                                                 _root.soundArc2.playSound("mouseClick");
  82.                                                 getUrl("http://www.gamezhero.com/topscore/pacadventuredraculascastle/?utm_campaign=pac_adventure_draculas_castle&utm_source=pac_adventure_draculas_castle&utm_medium=top_score", "_blank");
  83.                                              };
  84.                                              main.topScore.onRollOver = function()
  85.                                              {
  86.                                                 _root.soundArc2.playSound("mouseOver");
  87.                                              };
  88.                                              main.moreGames.onPress = function()
  89.                                              {
  90.                                                 trace("moreGames");
  91.                                                 _root.soundArc2.playSound("mouseClick");
  92.                                                 getUrl("http://www.gamezhero.com/?utm_campaign=pac_adventure_draculas_castle&utm_source=pac_adventure_draculas_castle&utm_medium=more_free_games", "_blank");
  93.                                              };
  94.                                              main.moreGames.onRollOver = function()
  95.                                              {
  96.                                                 _root.soundArc2.playSound("mouseOver");
  97.                                              };
  98.                                              main.loadGame.onPress = function()
  99.                                              {
  100.                                                 _root.soundArc2.playSound("mouseClick");
  101.                                                 _root.game.gotoAndStop("load");
  102.                                              };
  103.                                              main.loadGame.onRollOver = function()
  104.                                              {
  105.                                                 _root.soundArc2.playSound("mouseOver");
  106.                                              };
  107.                                              break;
  108.                                           }
  109.                                           if(eval("\x01") == 520)
  110.                                           {
  111.                                              set("\x01",eval("\x01") - 520);
  112.                                              break;
  113.                                           }
  114.                                        }
  115.                                        set("\x01",eval("\x01") - 724);
  116.                                        continue;
  117.                                     }
  118.                                     set("\x01",eval("\x01") + 21);
  119.                                     if(┬º┬ºpop())
  120.                                     {
  121.                                        set("\x01",eval("\x01") - 724);
  122.                                     }
  123.                                  }
  124.                                  set("\x01",eval("\x01") + 542);
  125.                                  ┬º┬ºpush(!┬º┬ºpop());
  126.                                  continue;
  127.                               }
  128.                               set("\x01",eval("\x01") - 778);
  129.                               continue;
  130.                            }
  131.                            set("\x01",eval("\x01") - 2);
  132.                            continue;
  133.                         }
  134.                         set("\x01",eval("\x01") + 145);
  135.                         ┬º┬ºpush("\x0f");
  136.                         ┬º┬ºpush(1);
  137.                      }
  138.                      set("\x01",eval("\x01") - 726);
  139.                   }
  140.                   set("\x01",eval("\x01") + 655);
  141.                   var ┬º┬ºpop() = ┬º┬ºpop();
  142.                   continue;
  143.                   ┬º┬ºpush(eval(┬º┬ºpop()));
  144.                }
  145.                set("\x01",eval("\x01") + 10);
  146.                ┬º┬ºpush("\x0f");
  147.                continue;
  148.             }
  149.             set("\x01",eval("\x01") - 628);
  150.             continue;
  151.             continue;
  152.          }
  153.          set("\x01",eval("\x01") - 593);
  154.          continue;
  155.       }
  156.       set("\x01",eval("\x01") + 350);
  157.       if(┬º┬ºpop())
  158.       {
  159.          set("\x01",eval("\x01") + 167);
  160.       }
  161.       continue;
  162.    }
  163.    set("\x01",eval("\x01") - 133);
  164.    ┬º┬ºpush(true);
  165. }
  166.